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    • Designing Realities
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    • Thoughts & Concepts
    Why Designing for XR is Illusionism on Hard Mode
    Jed Ashforth
    • May 25
    • 13 min
    Thoughts & Concepts

    Why Designing for XR is Illusionism on Hard Mode

    XR design steps up the illusionist tradition of not just fooling the audience, but encouraging them to fool themselves.
    XR Expectations | Steering the Immersion
    Jed Ashforth
    • May 10
    • 9 min
    Designing Realities

    XR Expectations | Steering the Immersion

    Part 3 | Learn how the type of physical interface can re-frame the user's expectations.
    XR Expectations | A Symphony of Senses
    Jed Ashforth
    • Apr 29
    • 7 min
    Designing Realities

    XR Expectations | A Symphony of Senses

    Part 2 | Learn why the easiest things to do in real-life are often the hardest to pull off in XR experiences.
    XR Expectations  |  Users expect the expected
    Jed Ashforth
    • Apr 13
    • 6 min
    Designing Realities

    XR Expectations | Users expect the expected

    Part 1 | Learn why giving the immersive user exactly what they expect is the key to surprising them.

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