A Quick Update
Articles & Posts
Insights, articles and case studies
More Anti-Jank! | Avoiding XR Jank and Ensuring Smooth Usability in Spatial XR Apps and Games
Anti-Jank! | Avoiding Jank in VR, MR and AR
Why are VR headsets STILL uncomfortable?
Thoughts on PSVR2's User Experience 2
Thoughts on PSVR2's User Experience 1
XR Investment Pitch - Demos, Takeaways and Telling Stories
Preparing for a Virtual Hurricane
XR Investment Pitch - The Information Puzzle
XR Investment Pitch - Easy Tips and Tricks to make your Pitch Presentation a Success
XR Expectations | Presence Wrangling
11 Great Pre-Prod Habits for an Efficient and Successful XR Project
The Light in the Shadow: The Brushstrokes of VR UX Design
Why Designing for XR is Illusionism on Hard Mode
XR Expectations | Steering the Immersion
XR Expectations | A Symphony of Senses
XR Expectations | Users expect the expected